Streaming is likely to be the next big revolution in gaming, as subscription-based services develop alongside improving internet infrastructure, says a video games report – UK Video Games: Heterogeneous not homogenous – from Edison Investment Research.
Analysing the fragmentation, trends and opportunities in the games industry, the report also found that digitalisation has significantly reduced the financial resources required to launch a new title, facilitating a community-centric games-as-a-service development model.
The games industry has evolved into a global business that commands a larger market than television, film and music combined, breeding some of the world’s biggest companies with collective revenue of $138bn, according to research from Newzoo.
The industry has shown continuing healthy growth across all major segments, including mobile, console and PC....